Source code for python programs

How to Setup app-ads.txt file in admob

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  AdMob provides a personalized code snippet that makes setting up your app-ads.txt file easier. The customized code snippet includes your publisher ID.  Note that your  publisher ID  must be included and formatted correctly for your app-ads.txt file to be verified.  To get your personalized code snippet, which includes your publisher ID: Sign in to your AdMob account at  https://apps.admob.com . Click  Apps  in the sidebar. Click  All apps . Click the  app-ads.txt  tab. Click  How to set up app-ads.txt .  Click next to the code snippet to copy.  Paste the code snippet into your app-ads.txt file. 

Chess Design in python

from tkinter import *
root = Tk()
root.geometry("250x450")
root.title("Calculater")

E1=Entry(root,width=30)
E1.grid(column=0,row=0,columnspan=3,padx=10,pady=10)


def btn_click(number):
    current= E1.get()
    E1.delete(0,END)
    E1.insert(0,str(current) + str(number))

def btn_clear():
    E1.delete(0,END)

def btn_add():
    x = E1.get()
    y = E1.get()
    result = E1.get()
    #global f_num
    #global s_num
    global res
    
    
    #f_num = int(x)
   # s_num = int(y)
    res=int(result)
    E1.delete(0,END)
    res = x + y
    #E1.insert(0,first_number + second_number == int(result))
    
    
    #result = E1.get()

def btn_minus():
    #E1.insert(0,f_num - int(second_number)== result)
    E1.delete(0,END)
      

def btn_equal():
    #second_number = E1.get()
    E1.delete(0,END)
   # res = f_num + s_num
    E1.insert(0,res)
    #E1.insert(0,f_num + s_num)
   # E1.insert(0,f_num - int(second_number))

B1=Button(root,text="1",padx=30,pady=20,command =lambda: btn_click(1), fg="blue", bg ="pink")
B2=Button(root,text="2",padx=30,pady=20,command = lambda: btn_click(2), fg="blue", bg ="pink")
B3=Button(root,text="3",padx=30,pady=20,command = lambda: btn_click(3), fg="blue", bg ="pink")
B4=Button(root,text="4",padx=30,pady=20,command = lambda: btn_click(4), fg="blue", bg ="pink")
B5=Button(root,text="5",padx=30,pady=20,command = lambda: btn_click(5), fg="blue", bg ="pink")
B6=Button(root,text="6",padx=30,pady=20,command = lambda: btn_click(6), fg="blue", bg ="pink")
B7=Button(root,text="7",padx=30,pady=20,command = lambda: btn_click(7), fg="blue", bg ="pink")
B8=Button(root,text="8",padx=30,pady=20,command = lambda: btn_click(8), fg="blue", bg ="pink")
B9=Button(root,text="9",padx=30,pady=20,command = lambda: btn_click(9), fg="blue", bg ="pink")
B0=Button(root,text="0",padx=30,pady=20,command = lambda: btn_click(0), fg="blue", bg ="pink")
btn_add=Button(root,text="+",padx=30,pady=20,command = btn_add, fg="blue", bg ="pink")
btn_equal=Button(root,text="=",padx=70,pady=20,command = btn_equal, fg="blue", bg ="pink")
btn_clear=Button(root,text="Clear",padx=60,pady=20,command = btn_clear, fg="blue", bg ="pink")
btn_minus=Button(root,text="-",padx=30,pady=20,command = btn_minus, fg="blue", bg ="pink")
#btn_multi=Button(root,text="*",padx=30,pady=20,command = multi_add, fg="blue", bg ="pink")
#btn_divide=Button(root,text="/",padx=30,pady=20,command = btn_divide, fg="blue", bg ="pink")



B1.grid(row=3,column=0)
B2.grid(row=3,column=1)
B3.grid(row=3,column=2)

B4.grid(row=2,column=0)
B5.grid(row=2,column=1)
B6.grid(row=2,column=2)

B7.grid(row=1,column=0)
B8.grid(row=1,column=1)
B9.grid(row=1,column=2)

B0.grid(row=4,column=0)

btn_add.grid(row=5, column=0)
btn_equal.grid(row=5, column=1, columnspan=2)
btn_clear.grid(row=4, column=1, columnspan=2)

btn_minus.grid(row=6,column=0)
#btn_multi.grid(row=6,column=1)
#btn_divide.grid(row=6,column=2)



root.mainloop()

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